Note: classes do not meet every week. Please see the Calendar for dates.

Tuesday 10:00-15:00 (First meeting 23 October, 10:00)
10 sessions
Max Participants: 12

This workshop based class will introduce character and creature model creation using 3D sculpting based workflows in Blender and ZbrushCore. Your own laptop and mouse is required for this class. No prior knowledge of 3D is necessary.

Wednesday 10:00-13:00 (First meeting 24 October, 10:00)
10 sessions
Max Participants: 20

A beginners workshop covering the basics of videogame programming. We will be learning C# using the Unity game engine. During the class we will make interactive prototypes in 2D and 3D to gain an understanding and experience of videogame development. Having your own laptop is recommended but you can also work in teams.
This class makes an important foundation for creating videogames.

The Magic Circle
Wednesdays 15:00-17:00 (First meeting 24 October, 15:00)
5 sessions
All are welcome.
Lectures and discussion about Games. Exploring game ideas, and Improving your designs.

Playtest Evenings
An event 2x during the semester
dates TBD
All are welcome